Some examples of our students' projects:
Lyosha Blinnikov
Computer puppetry is the process of animating an on-screen figure, making it follow a predefined set of movements. Blinnikov's project animates a stick figure's walk in both 2D and 3D.
Aaron Webb and Andrew A. Anda
Webb and Anda demonstrate a method for reducing the number of arithmetic operations within a (0; 1)- matrix vector product by employing SEQUITUR, an algorithm developed for lossless text compression, which generates a context free grammar derived from an inherent hierarchy of repeated sequences.